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Title: Game Design Workshop: Designing, Prototyping, & Playtesting Games (Gama Network Series)
Author: Tracy Fullerton, Chris Swain, Steven Hoffman
PublishDate: 2004-02 AddDate: 20040617
ISBN: 1578202221 EAN: 9781578202225
Publisher: Focal Press
 
 
Description:

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

Game Design Workshop teaches the fundamentals of game design through the study of classic systems and exercises that strengthen your understanding of how game elements work together.

 
Relative:
Rules of Play: Game Design Fundamentals
(ISBN:0262240459)

A Theory of Fun for Game Design
(ISBN:1932111972)

Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)
(ISBN:1556229127)

Chris Crawford on Game Design
(ISBN:0131460994)

Ultimate Game Design: Building Game Worlds
(ISBN:0072228997)
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