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Title: Game Testing All in One (Game Development Series)
Author: Charles P. Schultz, Robert Bryant, Tim Langdell
PublishDate: 2005-02-21 AddDate: 20050531
ISBN: 1592003737 EAN: 9781592003730
Publisher: Course Technology PTR
 
 
Description:

"Game Testing All in One" reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. "Game Testing All in One" outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You'll even get tips for finding employment in the industry as a game tester.

 
Relative:
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(ISBN:1592006175)

The Game Localization Handbook (Game Development Series)
(ISBN:1584503432)

Theory of Fun for Game Design
(ISBN:1932111972)

Game Interface Design
(ISBN:1592005934)

The Game Asset Pipeline (Game Development Series)
(ISBN:1584503424)
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