Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
Key Features * Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field * Contains over 50 new gems displaying some of the most recent and innovative techniques in graphics programming * Includes gems covering ellipses, splines, Bezier curves, and ray tracing * Disk included containing source code from the gems available in both IBM and Macintosh versions
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