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Title: Beginning Math and Physics for Game Programmers (New Riders Games)
Author: Wendy Stahler
PublishDate: 2004-03-22 AddDate: 20040518
ISBN: 0735713901 EAN: 0752064713906
Publisher: New Riders Games
 
 
Description:

Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user's gaming experience.

 
Relative:
Physics for Game Programmers
(ISBN:159059472X)

Mathematics and Physics for Programmers (Game Development Series)
(ISBN:1584503300)

Core Techniques and Algorithms in Game Programming
(ISBN:0131020099)

Physics for Game Developers
(ISBN:0596000065)

3D Math Primer for Graphics and Game Development
(ISBN:1556229119)
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