|
 |
|
| Description: |
- A small yet extraordinarily powerful programming language, Lua achieved its popularity early on as a video game scripting language and has since evolved into a general purpose programming language that is compact enough to fit on a variety of host platforms
- This book provides programmers, game developers, and Web site developers with an in-depth look at the various aspects of programming in Lua
- Complete code samples with practical applications and robust error handling offers beginners helpful learning tools
- Diagrams provide a visual glimpse behind the scenes of important Lua features such as stacks, hash tables, garbage collection, lexical scope, and function closures
- Features discussions on managing memory, garbage collection, using libraries, strings, tables, extending Lua, event handling, databases, and Web and game programming
|
| |
| Relative: |
Lua 5.1 Reference Manual (ISBN:8590379833)
Programming in Lua
Second Edition (ISBN:8590379825)
Game Development With LUA (Game Development Series) (ISBN:1584504048)
Programming Game AI by Example (ISBN:1556220782)
Game Programming Gems 6 (Book & CD-ROM) (Game Development Series) (ISBN:1584504501) |
|
|
|
| Files: |
|
|
| Attention: |
| Please note that by using the bookgo.org service you agree to all Rules and notices. These policies may change whenever necessary. All the resourses are from internet for interest only .you must delete it in 24 hours after download, and the copyright belongs to the related authors and the press. If you think those matters violent your copyright, it would be deleted immediately,all right belong to the original author.
|
|